This session started out a little rough, with all the characters suddenly becoming aware of 1d6 other large spiders in the room with them, 1d4 of which dropped directly down on the heros. Although some were so brazen as to question the integrity of long term team survivability, they were able to overcome the sider menace and move on, only quaffing one anti-venom in the process.
Once through the lair, the adventure party retraces their steps and takes a previous stairway branch. The spiral stairs leading up go to a series of small heavily trapped rooms. The party is rewarded with a large crate, which is solidly sealed with a heavy lock. Some ingenuity followed where alvin opens the crate before I thought he would be able to. Inside are five nicely cut gems of promising nature.
Adventurers pitch tent for the night and set watch. . .
The groupe slumbers, but wisely their watch is on his toes, Tenzing is attacked by a giant vine of mysterious nature! It really seams like everything around here is trying to eat our heros. . .